Teambanao Inc. (“”) takes great care to comply with central and state in India to protect users from any legal risk. All the fantasy sports games for cricket as available on our website &app, including the paid formats of the like (“”), are carefully designed to comply with applicable statutes and regulations in India.
Games can be broadly classified into the following two categories:
Games of chance, where the winner is determined entirely by mere luck, the result is wholly uncertain and doubtful and a human being cannot apply his/her mind to estimate the result or his/her efforts to influence the result. Generally, such games are illegal as constituting gambling.
Games of skill, where, skill plays the dominant role and the result depends primarily upon the relative knowledge, training, attention, experience, and/or adroitness of the participants. Generally, such games are not deemed to constitute ‘gambling’ and do not fall foul of the laws prohibiting gambling.
For a game to be considered a ‘game of skill’ under Indian law, the element of skill must predominate the element of chance in affecting the results of the game. Thus, the extent to which skill is involved in the game is the key factor in the determination of the nature and legality of the game under Indian law.
Accordingly, games such as Rummy, Chess, Carom Wagering on Horse Races have been recognized by the courts in India as games of skill.
The principal legislation governing gambling in India is the Public Gambling Act, 1867 (“PGA”). The PGA criminalizes the act of ‘gambling’ in a public forum and the keeping of a ‘common gaming house’. The PGA, however, creates an important exception in favor of games of skill, by stating that the provisions of the PGA shall [not] be held to apply to any ‘game of mere skill’ wherever played.
In determining whether a given game or contest is a game of skill or chance, Indian courts have adopted the standard of assessing the ‘dominant factor’ of a game. The two most important Indian cases in this regard are State of Andhra Pradesh v. K Satyanarayana (AIR 1968 SC 825) (the “Satyanarayana” case) and KR Lakshmanan v. State of Tamil Nadu (AIR 1996 SC 1153) (the “Lakshmanan” case).
In the Satyanarayana case, the Supreme Court defined a ‘game of mere skill’ to mean a game “in which, although the element of chance necessarily cannot be entirely eliminated, success depends principally upon the superior knowledge, training, attention, experience adroitness of the player.” By application of this definition, the Supreme Court held that the game of rummy was a game of skill, and did not amount to gambling under the PGA.
While upholding the levy of a nominal service charge for provision of a physical space, cards, etc., to play a game of rummy, the Court reasoned: "Rummy...... requires amount of skill because the fall of the cards has to be memorized and the building up of Rummy requires considerable skill in holding and discarding cards. We cannot, therefore, say that the game of Rummy is a game of entire chance. It is mainly and preponderantly a game of skill."
In the Lakshmanan case, the Supreme Court held that the betting on horse races was a game of skill. It rationalized that in a horse race the winner is not determined by chance alone, as the condition, speed endurance of the horse and the skill and management of the rider are factors affecting the result of the race. The bettor has the opportunity to exercise his judgment and discretion in determining the horse on which to bet.
In order to achieve success at the a user must have knowledge (gathered through systematic research), attention, experience adroitness. The ‘skill’ element of the Games is found primarily in two aspects: drafting and playing. Users are subject to several carefully structured constraints and limitations in the game rules (which minimizes the instance of chance dictating the outcome) and are required to engage in a qualitative assessment of skills and relative worth of each player based on his strengths and weakness in light of the scoring criteria used by and make a theoretical evaluation of the player’s prospective accumulated statistics over the course of the round at the time of drafting a fantasy team in a Game. In order to succeed in the Games, a user must apply his/her mind and judge the likely performance of each of his players in upcoming matches, and the user is required to invest time and effort in analyzing and tracking the performance of his players and other eligible players. For these reasons, the determination of the outcome in Games is based on the predominance of skill over chance and it is our belief that the Game is conclusively a game of skill in the eyes of the law. Accordingly, the Games do not amount to ‘gambling’ under central and most state gambling statutes in India.
Apart from the PGA, which is a central legislation, several states across India have enacted and implemented laws governing gambling, gaming other similar or related activities. Where a state law on the subject exists, it supersedes the PGA. While the PGA and most state statutes exempt games of "mere skill" from their purview, certain Indian states classify all games of mixed skill and chance as gambling regardless of whether is the predominant factor. In Assam and Orissa in particular, games of mixed chance and skill cannot be played for any monetary consideration. Therefore, unfortunately, we do not currently offer the paid formats of the Games to residents of Assam and Orissa but do make available the ‘’ formats of the Games to such persons.
With regard to Assam, Odisha, Telangana, the laws in these states are unclear as to whether games of skill may be played for a fee. Therefore, currently, residents of Assam, Odisha Telangana are not permitted to play participate in the paid formats of the .in Fantasy Cricket & Football Game. Residents of Assam, Odisha Telangana may, however, participate in the ‘free-to-play’ version of the Game.